![]() Load to time, Renumber cues, Jump to cue, Record cue sequence, and some others. An introduction to the inspector and the two inspector tabs which all cues use (Basics and Triggers). How to get optimal performance from your QLab machine. A full log of all changes in every release of QLab 4. A tour of QLab’s interface and an introduction to QLab’s basic principles. This documentation was last updated on for QLab 4.6.12. You can download a PDF version of this documentation by clicking here. If you’re brand new to QLab then we think Getting Started is probably a good place to get started! There’s a lot here, but you don’t need to read everything, or read in any particular order. When you first open QLab, you’re presented with a new, fresh document.Welcome to QLab! This documentation gives a comprehensive overview of the features and capabilities of QLab 4. QLab documents are referred to as workspaces. On this page only, every time a new tool, interface item, or concept that we feel is particularly essential is mentioned, it will appear in bold text.A workspace contains one or more cue lists which contain cues.ĭetailed descriptions of the various cue types and cue lists can be found in other sections of the documentation for now we will focus on what you see when you look at a workspace. Thereafter, and throughout the rest of this documentation, bold text will be used in the traditional manner, as well as to indicate a menu name (such as the File menu.) This is meant to help you notice that you’re being introduced to a new idea. Prominently located in the top left corner of the workspace, the GO button starts, or triggers, the cue which is currently standing by at the playback position. The playback position then advances to the next cue, which will then be standing by, displayed in the standby indicator and ready to GO. The default keyboard shortcut for the GO button is the space bar. You can change this shortcut in Settings. Located at the very top of the workspace across most of the width of the window, the standby indicator displays the cue number and cue name of the cue in the playback position. In other words, it tells you what cue will play the next time the cue list is triggered. When a cue is in standby, it will also appear highlighted in the cue list, with a small indicator arrow against the left edge of the workspace.īeneath the standby indicator is the Notes field which displays notes associated with the currently standing-by cue. The Notes Fieldīeneath the standby indicator and to the right of the GO button is the Notes field. Text entered in this field is connected to the currently standing by cue, and is visible whenever that cue is standing by, so it is the perfect place for notes or special instructions to your operator. Text in the Notes field is searchable using the find feature. Next to the Notes field is the Flagged checkbox. Flagging a cue is a way of marking it for later. You might, for example, flag cues during a run through of your show as a way of notating which ones need to be reviewed after the run through. The toolbar, found underneath the Notes field, is a ribbon of icons for each of the different cue types available in QLab. Clicking any of these icons will create a new cue of that type. Explanations of the different cue types can be found later in this documentation. The Cue Listīeneath the toolbar is the cue list. It is composed of eight columns that provide information about each cue. ![]() A grey triangle outline means the cue has been stopped, but has an effect that must finish rendering before the cue can be started again.A red X means the cue is broken and cannot be played.A yellow circle means the cue is loaded and is ready to be triggered.A green triangle means the cue is active.The left-most column displays the status of the cue: Playback PositionĪlong the left edge of the cue list is the playback position indicator (a right-facing grey pointer) which shows you which cue is on standby. This column also displays an icon depicting the cue’s type these icons match the cue icons in the toolbar. Cue NumberĪ cue number may be any text string, or may be empty. All cue numbers in a given workspace must be unique. ![]()
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